![]() Praetorian/Sentinel weekly production is increased by 5.Īllows recruitment of Marksmen. After each combat, an Archangel resurrects 33% of all friendly fallen Haven creatures.Īllows recruitment of Praetorians. Provides 5000 gold/day and increases all creature production by 50%. When friendly creatures fight in the town's Area of Control, their Morale is increased by 10 and their Magic Power is increased by 20%.Īrtifacts can be bought and sold and special offers are available every week. Each Resurrection Altar increases the duration by 2 days and reduces cost by 10%. This cost is 50% higher than regular recruitment. If they have not been resurrected within 3 days, their souls vanish. Sisters, Sun Riders and Seraphim fallen in combat can be resurrected here. Once per week, you can reveal an area of the Adventure Map. Your heroes can teleport from this town to any other town you control.Īllows the heroes to teleport back to this town.įills the Guardian Angel faction ability gauge to rank 1 at the start of each combat. ![]() Creature production is increased by 1.Īdds 2 arrow towers, fortifies your town's defenses. The Movement of creatures entering it or standing in it is decreased by 3. Increases creature growth by 1.Īdds a keep and moat-like terrain obstacle to a town's defenses. Produces 500 gold/day.Įrects walls around the town. ![]() You can only build 1 Capitol in your kingdom. Increases your kingdom's daily income by 4000 gold. Some spells like Dispel Magic, Arcane Exaltation, Haste and Time Statis are good spells to pick as well from Prime magic.Īllows you to purchase Rank 1 town buildings and increases your kingdom's daily income by 500 gold.Īllows you to purchase Rank 2 town buildings and increases your kingdom's daily income by 1000 gold.Īllows you to purchase Rank 3 town buildings and increases your kingdom's daily income by 2000 gold. Burning Determination and Inner Fire are excellent choices from Fire magic. Haven's natural magic school is Light, and it contains many good choices - Celestial Armor, Heal, Retribution Aura and Blindness. Counterstrike will increase the defensive capabilities even more. Heroism will give a chance for a larger damage blow and faster loading of Guardian Angel. Reinforcements make sure that that key units like praetorians and marksmen never are undersized. ![]() Wait until more mobile and offensive creatures can be recruited.ĭefender, Charismatic Leader, Assailant and Destiny's Chosen will improve the whole Haven army. Avoid fighting ranged dwellings, because that will force slow moving creatures on the offensive. If the sentinels took damage, heal them with sisters. Let the enemy come by crossing the battlefield, under constant fire from the marksmen, and then finish them off with the sentinels before the enemy can reach the shooters. Haven is masters of defense and healing, so in early games where one only has access to the core creatures, one should stay on the defense. ![]()
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